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0rih4z4rd last won the day on June 21

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About 0rih4z4rd

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  1. your clones dont reward medals? poor you
  2. RNG, heard of it before?
  3. As @Esrun said, lords drop pendant and ring only. Earring blueprints can be dropped from normal heroic raids (sp,dg,aa and gc) and i believe amulets (not sure though) do as well if the characters are in between lvl 35 -39. Necklace blueprints can only be obtained via goblin deals, there are a few that give accessory epic blueprints which can contain necklaces. Cheers
  4. @CarmenMobley Not much of a reader i see
  5. Netease sharing info with the community? Blasphemy!
  6. @Wind Specter Boo freaking woo. This has happened before to warriors when paladins were out. The result? Pally tanks are dealing 50/60k dps with lower stats than warriors (which are doing 30-40 k) while tanking for the same amount. What has changed since then? Warrior executioner was buffed, no other talents had changes, paladins were not nerfed either. It is unfair, but dont expect them to do sh it about it
  7. i have never played a paladin but your aggro is different from warriors as you can aggro one for a higher duration and warriors can aggro several for a lower duration (i think) i would advise hit monsters first, that guarantees aggro on first hit After that, again i am unsure this is just my opinion, you need to increase your dps. In example, in Handy Hammer hc, tanks need to swap aggro before tiles (or at least we usually do) and the other tank holds aggro through all of the tiles phase. So then i started the boss, had aggro until tiles and and on tiles we would switch. The thing is i am a tank that uses mostly dps sets and my guildie was a tank that uses tank sets. So if i dps'ed during the tiles, i would always get back aggro without using chains. This happened not once but several times until we figured out what was wrong, after that it didn't happen again. So i assume this means dps helps towards aggro generation. I am assuming you need to increase your aoe so your aggro will not decrease as fast for non targeted illusionists/ tribal lords cheers
  8. 2 normal map events + 1 battle for the relics event daily
  9. The upgrades before and after emerge are different Every upgrade until emerge gives you 10% of base stats, if you have a legendary at 335, you will get an extra 10*10 % of the base status of the base 160grade legendary. Refining changes the quality of an item, meaning your item, that had like 100 hp in 160 grade, if you refine it to a better grade, can give 150 hp in 160 grade this would mean the 10*10% bonus would also influence the 50 bonus hp from refine. The upgrades after emerge will give you an interval of bonus stats (in example 100-150 hp). this means that the status you get from upgrades from then on depend on the quality of the item sacrificed (i.e. a B rank d6 can give you 100hp while a SS rank d6 can give you 150) and that refining it will not change this upgrade's bonus specifically, only pre-emerge upgrades. Cheers
  10. Hey @Fire I understand that, if they were to do it themselves. Do you think it is fair for someone to get more crystals from 38 euros on a 3rd party software than those that spend thousands in the game to support it and/or make themselves stronger? Also, do you think it is in the best interest of the team developping / maintaining the game, to lose potential earnings in their game to a 3rd party software? Best regards, 0rih4z4rd
  11. Will the crystal bots problem (people buying low price crystals automatically through automated keyboard and mouse with image recognition) be fixed soon or should i address it myself to the community? It is annoying and it should have a serious (EVEN PERMANENT) ban for the people using it as it goes against your rules. After all, this guy is getting access to thousands of euros worth of items in your game by paying a 38€ subscription to a 3-rd party software There are 2 choices now, either you make them unable to do so, or i make a tutorial for all people who decide to invest in this game to use it. After all, it is a smart investment of a 38€ to another company for thousands of euros worth of items in your game n.ever having to spend another penny in it So, bottom line, will you fix it or should i give the knowledge of how to do it to all players so it it becomes standard and fair for all? @Ocho @TinyDragon
  12. youtube videos of raid clears and this forum are the main sources of information. But in truth, your guildies and experienced players are the best sources of information.
  13. all market prices float taking into consideration the latest purchases of said item This is why accessories keep going up (people keep buying them above the standard price as they are rare) and other equipments like sashes (that no one needs at this point unless it is for cheap legendary essences as they are common) Also, when an item is sold, it will have it's own standard price and you will be able to list it from -50% of standard price and +50% of standard price. In all items, no exceptions. New legendaries started with a standard price of 1.5 mil, this means you can list it for -50% (750k) or +50% (2.25 mil) of that price. This will only change once someone buys it. If they buy it above the standard price, it will increase in the following day. If they buy it below the standar price, it will decrease in the following day. In your case (same as mine as i got the ranger tank pants), unless someone buys them for below 1.5mil , this price will never go down. So bottom line, you are stuck with those prices until someone actually purchases a very expensive item (750k for these legendaries is, with no doubt, too much), sacrificing himself so the price will lower and others can start buying these legendaries.
  14. @Aalelorn Agreed Class swap would also break our economy imo. In chinese servers, not so much as they have many more players and the number of people playing each class is actually kind of balanced. Prices are also at least sligthly similar in between classes. But if class swap comes available, in my server at least, i can make a pala, buy all leg for 300k, accessories form 600-800k and class swap to mystic or ranger that pay 2-3x more for each of these items. It would also mean all our dying warrior tanks would become pallies and all our dying rangers would become elementalists, making some classes completely dead and their correspondent economy dead as well. It could also completely throw off the balance of roles while making teams as many supports. There are a lot of risks associated to any of these game changing ideas you are stating. and the rewards in both cases would not make up for the risk in them.
  15. I agree. The thing with the leg essences probably has something to do with the fact that all players need 2 extra legendary essences by now for their treasures and the demand increased, flushing out the excess of legendary essences so far