Speedy Ninja Official Posts

Showing topics posted by EMpulse, Ocho or Brotocol and posted in the last 365 days.

This stream auto-updates   

  1. Last week
  2. The Paladins arrive October 25th! Crusaders of Light's next huge update, Arrival of the Paladins, includes the long-anticipated arrival of the Paladin, a brand new class with the ability to tank or deal damage. But the fun doesn't stop there! Also included is the brand new Star Circle system, giving you a whole new way to use experience to grow your Character's power. We've also got tons of new content, with a revamped quest system that makes exploring the world of Milura more rewarding, and the final 2 Bosses of Heroic: Burning Skyblaze Village. If that wasn’t enough there’s a ton of other features, including new levels to upgrade Legendary gear, and the return of the Champion’s Trials. Get ready Crusaders, October 25th and Arrival of the Paladins is almost here!
  3. Earlier
  4. This is absolutely the number one issue in our priority list. We'll keep you updated later today as we have more news on specifics, but we've had people working around the clock on this one. We certainly understand the frustration; making sure we fix things right takes time however.
  5. With Team Ascension's win in the $400K USD Fastest Dungeon Raid Competition, we wanted to learn a little bit more about how they did it. Fortunately Helpmeplox and Ramono were gracious enough to join us for an interview on how it all came together! Netease: How did you hear about Crusaders of Light, what got you interested in the game? Helpmeplox: A friend of mine that I play a lot of other games with told me that CoL was similar to WoW in many regards. I had played WoW for years so naturally I figured I would give CoL a try. The thing I found most interesting about the game was how you can take a MMORPG, which usually isn’t casual, and bring it to a mobile device (which most of the time tends to be casual)... and have it work well. Ramono: I was a player on Surgewind Wilds. I heard about Crusaders of Light from my friends, they were having fun and I was getting bored so I downloaded the game on google play Netease: How did Team Ascension form? Ramono: Ascension is the guild we’re in, and Essantra is our guild leader. Ascension was originally formed in the Au server Surgewind. However, for the contest, it’s not just us… Ascension didn't win alone. There's a lot of good players that helped with the winning run. Helpmeplox: Our team wanted our group to be based mostly on merit. As the competition grew more fierce we realized that if we wanted to win, we would need the help of top players from other guilds and so we talked with those guild leaders and they compiled a list of people they thought would be up to the challenge. After a few days of just running dps checks on both heroic dummy and aoe, and weighing what would be more important, we decided who would be in the 40man run. We also had about 5-10 subs that could fill in immediately if a core member had to drop for any reason. Netease: How did the team prepare for your winning run, and what was the process for forming your winning strategy? Ramono: Me, babyjesus and Skyren asked people to check their dps with a lvl. 48 dummy. We figured that whoever was able to hit 10kdps or higher had a high chance to join our speedrun. Babyjesus was our main organizer he was like the ambassador for us, and Halie was the main strategist with other people like Baluga, Aeon and Helpmeplox. Helpmeplox: To prepare we had almost all our members running tests of their own trying to max their damage numbers by changing sets around, as well as people who were theorycrafting the best ways to move around the dungeon. For example we used a lot of predetermined grouping for adds and leader swapping. Those each required us to be in a cleared version of the raid and running around the obstacles to determine how to shave off seconds. A few of our members even drew diagrams for easy viewing for other team members that couldn’t be in those test runs, so that even if we subbed they could be current with what we were trying to do. Netease: Can you describe your overall strategy/approach, and how it worked? Helpmeplox: So the core of our strategy was to max our aoe dps as much as possible and to be able to quickly burst down the packs of mobs in the least amount of time possible. To do this we utilized the leader swapping function with scout rolls, as well as having set groups jump to the next mob pack while some of our more single target oriented dps finished off the remaining mobs health. Ramono: Carena, one of the best tanks on our server, regrouped all adds besides the magma golem 1st boss while our tank (babyjesus) endured it with Oasis or Kaiziel healing him. We made sure to remove proc sets from skyblaze.... so it wouldn't inflict damage. Helpmeplox: For bosses, we had grouped all the first sets of mobs leading up to the first boss and stacked them where he would spawn in order to have all of our sets already down. When his health got around 30% I would start heading for the barrier and get there as it was going down. From there I would run to a middle point in the adds so they would stack around me and all the dps would port in and attack them. The moment I saw them port to me and start fighting, I would leave and go to the next set and group them in our predetermined spot and call for them to jump to me again. We did this for each set of mobs leading up to Gorghana. Our strat for Gorghana was to have our most defensive player tank the boss in the middle, to allow for warrior dps and sets to go off. At appropriate times our tank would run to the lava to pick up the boss when it teleported there. We had our ranged damage dealers stay in melee range for their sets and then run to the grate between the lava and the middle of the map so when the boss teleported they would be in range the entire time. Ramono: For the Gorghana fight to work all our main single target DPS needed to be near Gorghana, and five other rangers had to be by the grate. The jobs of the tamers were to avoid the pentagrams; while the tamers were dodging the pentagrams that left other people free to ignore the orbs! With those elements down we just kept on attacking till we killed it. Netease: What was your team class composition and how did you decide upon it? Ramono: Just get the best among the rest.... because this is a speedrun the thing that matters the most is DPS. We had some mages swap to verity, some Warriors swapped from fang to exec. We did a lot of path swapping, and by the way you need forest guide even if it's level 1 path because you just need that tempest debuff for adds. Helpmeplox: Our main goal was to get max aoe dps for the mobs. After all our tests we found Mystics and Warriors to be about equal (in our group at least), in terms of AOE, with Rangers falling behind by a decent amount depending on star cloak procs. Since that was the case we chose to run with as many Warriors and Mystics as we could, but still bringing in some Scouts and Tamers for their good single target DPS and buffs respectively. Netease: How many runs did you folks make? What run was the winning one? Ramono: I didn't count, but I think complaining and discussing takes more time than running. Helpmeplox: If I had to guess I’d say no more than 30-45 runs in total. Our winning run was in the last hour of the competition when the raid had already been cleared by people and closed for the other server which helped to reduce all our member lag a lot. Netease: Were you feeling confident in your time? Ramono: YEAAAAAAAAAAAAH! Helpmeplox: We’d heard that the the Immortals Team had run some crazy fast runs, but I’d say overall we were pretty confident in our time. Regardless of whether we were going to win or not, we all were proud that we could even challenge their time. Netease: Any advice for aspiring raiders out there? Helpmeplox: The best advice I can give for people wanting to raid is to make friends in game. Find people who are better than you and try to group with them as much as possible, because surrounding yourself with better players forces you to become better yourself. Learn to take criticism and not flip out. Many people don’t mean it to be an insult when they give advice, they just want to help you do better. Lastly, you don't need to be pay to win to be competitive. Yes people are going to spend money, and yes it helps, but we have a few members who have spent little to no money on the game and were in our winning 40 man team. Ramono: I am a free to play player. Part of the reason I played this game was for the competition and of course I wanted the money. Ten thousand dollars is a lot here in the Philippines! At first when I saw Team Immortals records I was demoralized, and didn't know what to do, but I realized that we're not the only guild here in Thundercall Forest. What if we collaborate and put our best dps together? So we did it and did our best! The only advice I have for aspiring raiders is to be patient; if RNG punches you in the guts... try again. Don't lose hope and never give up!!
  6. Maybe his mic is muted...
  7. With the $400K USD Fastest Dungeon Raid Competition heating up, we sat down with Immortals Leader Br0b to find out a little more about him and his guild. How did you come up with your team name (The Immortals)? I came up this name because my friends and I were trying to think of a cool name that would make us sound "unbeatable" and instead of something cheesy like that we chose "Immortals" instead. Still kinda cheesy but it stuck ^^ How did your team get together and who is it composed of (who is on your team, where are they from/located, etc?) Our guild started just with friends, and then we started recruiting the best people on our server. The team was made out of the best of the best of our guild. I am proud to say we have members from all over the United States and Canada and I have gotten to know every member of our team and they make up one of the best communities in any game I have ever played. What do you attribute your success in the competition to so far? The success is mainly contributed to the dedicated members of Immortals. We all practice and try to find the best strategies for the fastest run. We are saving some our best tactics until the end so even though our time looks fast now, we can do even faster Do you have any advice for anyone just getting into raiding? Find a great guild who will help you. I was more of a PVP type of player before this game, but with such a great community in our guild, I love finding new tactics in raids and getting loot with my fellow guildies. What do you and your team members like the most about Crusaders of Light? We love the community and team raids. The community of this game, like I said before, is the best of any game I have played before. We also like the challenges of each raid. Getting first blood of Arunas was amazing, because at the time, there was no guides for it, and we all worked together to find out how to defeat the boss. What are you going to do with the prize money if you end up being the winner of the $400K Fastest Dungeon Raid Competition? Gorghana mounts for everyone! Just kidding. I am not really sure yet personally, I know some people are students so they probably will pay some college loans off. Some people are older and have jobs already but have talked about a much needed vacation. Whatever its used for, it will for sure be amazing to win. If someone wants to find out more about you, where should they look? My youtube is https://www.youtube.com/c/WeBbyBrOb Check it out for some guides and I will be sure to upload some more videos soon! My twitch is https://www.twitch.tv/theonebrob I am trying to stream more, its fun to answer questions and do dungeons with viewers. ^^ Thanks for having me do this interview and shoutout to TSM, Learning, Molls, SMS and Anvil for being the best admins any guild leader could ask for. Thanks for taking the time to answer our questions!
  8. Hey, Challenging us to lock threads is never productive, if you have questions or feel a mistake was made send it to Panda or myself privately. Similarly suggesting you would make an alt account after getting banned isn't going to make things better. As a result this thread will be locked. Obviously patch notes should be as complete as possible; my personal rule for patch notes is if it effects players it should be in the notes. That being said we're still pretty new at Crusaders of Light so we're still developing our processes in this area, and from time to time mistakes will happen regardless. And I don't play a mystic.
  9. We'd love it if you video creators out there would share your own tips, tricks, and recommendations in this thread!
  10. Hey Folks, We’ve seen a ton of Crusaders of Light videos out there, had the opportunity to jump into a few player Livestreams, and have had an absolute blast seeing what you all are doing in Crusaders of Light! A couple people have written in asking questions on how to get started making their own videos and livestreams, so we thought we’d write up a few tips and tricks to help you out. Capturing Video There are many options for how to capture video, depending on what devices and resources you have available. The simplest means of capturing video from a phone or tablet is to use screen mirroring and capture that footage on a computer. There are tons of apps and services that can help with this. There are too many to go through as each one is better or worse depending on the resources at your disposal, so do a few google searches and you’re sure to find a solution that works for you. If you’ve installed Crusaders of Light from Facebook Gameroom on a PC it gets even easier; Simply capture footage on your PC as you play! This is by far the least technically demanding and simplest way to get your game footage recorded, so try it out! Editing Video Now that you’ve got some game footage, you’re ready to assemble it into a video. While you can just put out a recording of you playing, the best idea is to edit out the less exciting bits. No one wants to watch you form a group for the dungeon, or run there, they want to see you beat it! Similarly, game footage without a voice over is ok, but much better is for you to add text or voice over the top of the video explaining what you are trying to show. A little bit of polish in this area makes a much better video Streams work better with you talking and appearing on the video as well, just like videos. There are lots of options for video editing software that makes this easy, again a google search is your best friend. Or ask your favorite Youtuber or Streamer what they use! Releasing your Video Now that you’ve got some game footage properly edited, and with a little bit of polish added, it’s time to put your video up on the web. Similarly if you’ve got your stream all set up and you’re ready to go, it’s time to start. What next? Well videos and streams are great, but if no one knows you’re doing it it’s going to be a lot less fun than if lots of people are commenting and giving you feedback. Make sure to share on social networks (including the Official Forums and Reddit), and feel free to tag us too. We love watching a good video or stream as much as you do! Hope that helps, and we can’t wait to see what you do!
  11. Crusaders of Light Patch Notes 7/26 Raids Several quests associated with Heroic Raids can now be completed. Chat Fixed an issue with chat that allowed abusive messages to be sent. UI Fixed placement and text display for various UI elements. Translations Minor translation issues addressed. Thanks, The CoL Team
  12. In order to make the most of your Crusaders of Light experience, it's always useful to talk to fellow players and learn their tips and tricks! Here's a list of places to get great information on Crusaders of Light: Official Resources: Official Facebook Page: http://facebook.com/CrusadersMMO Official Twitter: https://twitter.com/CrusadersMMO Official YouTube: https://www.youtube.com/c/crusaders... Official Instagram: https://www.instagram.com/crusaders... Fan Run Sites and Groups: Fan CoL Discord: https://discord.gg/sgmxhp2 Fan CoL Facebook Group: https://www.facebook.com/groups/Cru... Fan CoL Wiki: https://crusadersoflight.info/index... Colhead: http://col-head.com/ Colpedia: http://colpedia.com/
  13. So adding more platforms is always a nifty idea, after all that way more people can play the game right? Here's a few of the reasons not to do this willy nilly however: Each platform supported/build adds more complexity to the QA process. Basically each one needs to be tested any time you do anything Each platform adds a burden to Customer Service. Each version will have unique issues that end up causing people to write in to CS. That means either longer wait times for tickets or hiring more CS folks. In this case it's not just another build (Linux), but also another platform. Steam integration is actually a fair chunk of work, and has its own issues that need to be planned around. So you can see it's a super complicated thing, which explains why this isn't in the cards right now. We could reconsider at a future point, but it's not likely at this time. Thanks, Ocho
  14. Yes you are. Thanks for the question. We are going to add it to the FAQ. -EMpulse
  15. We're excited to announce that Crusaders of Light is now available on Google Play and Facebook Gameroom. Play how you like on mobile, on PC, or across both. Adventure awaits! http://CrusadersofLight.link/PlayNow
  16. Account Do I need to create a new Crusaders of Light account to play on Facebook Gameroom, or can I use my current Characters, Items, and Account? Yes, Crusaders of Light allows you to play how you like, on whatever device you like, and to use the same account, characters, and items on any combination of devices. In order to swap between versions of Crusaders of Light from Google Play, the App Store, and Facebook Gameroom, you’ll need to Bind your Account to Facebook. How do I bind my Account to Facebook? If I’ve already bound my account via another method, can I still bind my account to Facebook? Please follow the steps listed on this page. You can bind your account to Facebook if you have already bound your account to Google Play or Game Center you can also bind your account to Facebook. Do I need to have a mobile device to create an account, or can I play only on PC via FB Gameroom? You do not need a mobile device, and can create a brand new account on Facebook Gameroom. Download How do I download Crusaders of Light on PC? Simply download and install Facebook Gameroom. Once installed, launch Facebook Gameroom and log in. Type Crusaders of Light in the search box and download and install Crusaders of Light. Or just click here. Is there a Mac version of Crusaders of Light? Unfortunately there is not a Mac compatible version of Crusaders of Light at this time. Do I need FB Gameroom to download Crusaders of Light, or can I just download the client elsewhere? Facebook Gameroom is required to download and play Crusaders of Light on a PC. Play Can I play with Android and iOS players from FB Gameroom? Yes, all players play on the same servers. You can play how you like, with whomever you like, in Crusaders of Light! If I make a purchase on FB Gameroom and then log in with a mobile device, will my purchase transfer to my mobile device? Yes, everything transfers about your account including Characters, purchases, Items, and Levels. Regardless of which device you play on, all your progress is saved! How do I control the game on PC? Controls on the PC are through keyboard and Mouse. Will Crusaders of Light on PC get updates at the same time as Crusaders of Light on iOS or Android? All platforms will receive all content simultaneously. How do I submit a support ticket while playing on Crusaders of Light on a PC? To submit a Support Ticket click on the Light Elf in game. You can also visit http://Crusadersoflight.link/Support Can I change my keybinds in Crusaders of Light for PC? Yes, players may assign keybindings in the Settings -> Press menu.
  17. And this is why we can't have nice things.
  18. What's the best way to celebrate Crusaders of Light’s release? How about a $400K USD Fastest Dungeon Raid Competition?! Starting today through September 10th, level up to 45 and create a team of 40 to conquer Fort Desolation in Heroic Mode. The fastest team wins the $400K - that's $10K per eligible team member! What are you waiting for? Go to crusadersoflight.com for more information and to sign up as a Team Leader! Check out the FAQ at http://crusadersoflight.link/400KCompetitionFAQ Good luck, Crusaders!
  19. Would love to know more details, such as a rough physical location or if they are connecting through a vpn or something similar.
  20. That doesn't sound like fun. Have you already reported this to our Customer Service team? While I'm happy to pass this on to the team to investigate, if you use the in game ticket function our team has a lot more information that can use to help diagnose the issue right away. Thanks, Ocho
  21. Crusaders of Light is available for iOS! Join the battle for Milura and set forth as a Warrior, Mystic, or Ranger. Adventure through an immersive 3D Open World and team up with friends to conquer deadly dungeons and 40 person raids! Download at http://crusadersoflight.link/playnow
  22. Crusaders of Light Patch Notes 6/30 Addendum Patch Highlights: New Raid: Pit of Desolation 40-player group raid Pit of Desolation is now live. After defeating Fort Desolation, Pit of Desolation becomes available. Inside, Liador awaits your challenge! Factions:"Light vs Shadow" The Light vs. Shadow event has officially launched. During the event, complete quests assigned by the Golden Flame Captain or Mara's Fallen Captain to receive bountiful rewards! Class balancing We have made significant improvements to classes. Test out new builds and explore new abilities! Patch Notes: Equipment New Deity Equipment Raids may drop Flowers of Torannis, which can be exchanged for PvE Deity equipment. Faction battles may drop Faction Medals, which can be exchanged for PvP Deity equipment. Warrior Deity Sets Lightning 2-Piece Set: Increases the range of Deadly Forge and Meteor Crater by 5 meters. 3-Piece Set: Increases the CRT rate of Deadly Forge by 15%. 4-Piece Set: Deadly Forge has a 30% chance to knock down enemies. Lava 2-Piece Set: When the Lava Quake shield disappears, it restores HP equivalent to 30% of the shield's defense. 3-Piece Set: Increases the CRT rate of Magma Spikes by 20% 4-Piece Set: Magma Spikes gains Lava Quake's shield effect. Ranger Deity Sets Beastmaster 2-Piece Set: Increases the bind time of Wild Spirit by 50%. 3-Piece Set: Increases the attack range of Wild Spirit to 15 meters. 4-Piece Set: Rallying Cry triggers Wild Spirit effect for free. Wild 2-Piece Set: Casting Blessed Arrows reduces Shadow Murder's cooldown by 2 seconds. 3-Piece Set: Casting Shadow Murder reduces Blessed Arrows' cooldown by 2 seconds. 4-Piece Set: Increases the CRT rate of Blessed Arrows and Shadow Murder by 10% and decreases their MP cost by 50%. Mystic Deity Sets Void 2-Piece Set: Increases range of Void Walk by 10 meters. 3-Piece Set: Dread Blast can attack up to 4 targets if cast within 3 seconds after Void Walk. 4-Piece Set: A Truth Spirit is left behind after Void Walk. Truth 2-Piece Set: Light Sigil resets Purifying Blast's cooldown. 3-Piece Set: Increases the CRT rate of Purifying Blast by 15%. 4-Piece Set: Automatically gains Arcane Shield effect and casts Purifying Blast when HP is lower than 20%. Can only be triggered once every 60 seconds. Deity equipment's Lightning, Void and Beastmaster Sets can be exchanged at the Faction Store. God equipment's Lava, Truth and Wild Sets can be exchanged for Flowers of Torannis obtained from bosses in Heroic raids and group raids. Grade C has been removed from the range of random basic attributes when identifying Legendary and Deity equipment. New Sets: Obtained by forging LV. 40 equipment, identifying Legendary equipment, or smelting Legendary sets. Warrior Rock 2-Piece Set: Increases crush resistance by 10%. Increases the shield effect of Lava Quake by 30%. Fire 2-Piece Set: Casting Burning Blessing resets Anvil Drop's cooldown. Ranger Endogeny 2-Piece Set: Reduces the MP cost of Relentless by 35%. Samsara 2-Piece Set: Increases Razor Wind damage by 30%. Mystic Secret 2-Piece Set: Increases Mystic Galaxy's damage and healing effect by 30%. Flock 2-Piece Set: Increases the shield effect of Arcane Shield by 30%. Obtained by identifying Epic equipment bought from the Faction Store. Two Hearts 2-Piece Set: Increases maximum ATK by 20% and decreases minimum ATK by 20%. Obtained from Heroic Pit of Desolation's Boss: Raybeak. Charge Field 2-Piece Set: When dealing critical damage, you have a chance to summon 1 positive charge field and 1 negative charge field beside you, and gain a positive charge or negative charge. When the Charge Field ends, if you are in the Charge Field with a charge that is opposite yours you will deal AOE damage and if you are in the Charge Field with a charge that is the same as yours you will cause area HP Regen. Charge Field 3-Piece Set: Increases the Charge Field's HP Regen or the CRT rate of Charge Field's damage by 30%. Classes Path Reset Heroes can now reset their Path! Potential Elixirs, available in at the Shop for 5,000 Gold, are used to reset your Path and return the Silver, Talent EXP and items were used to level up. Once the Talent level is reset, your activated Path will be canceled automatically, and you will need to select and activate a Path again. Returned Crests of Mara will be mailed to players. LV. 30+ players can accept relevant tutoring quests that reward Potential Elixir x3 on completion. Starting next month, Daily Sign-in event will also reward Potential Elixirs, or you can claim your reward directly by going to Aerial Island's Guardian Fort portal and talking to Merchant Madlen. Warrior Executioner Anvil Drop/Lightning Trample CRT +15%, damage +100%. Gladiator Now take 20% less damage from monsters. Crush Resistance increased by 20% Flaming Sigil changed from increased healing by 15% to decreased damage from monster by 20% Fang of Titanus: Tempest Rage's Slow effect was removed. Now reduces target’s armor instead. Tempest Rage's CRT bonus effect was removed. Now increases Lava Quake’s Damage by 50%. Fear/Slow's resistance bonus was removed. This has been replaced by Magma Spikes dealing extra damage to enemies whose HP is lower than 30%. Additionally, you can move while casting Magma Spikes. Devotion was changed to "increases Deadly Forge's CRT". Warchief was changed to "increases the P.CRT for teammates in Magma Spikes' range". Purification was changed to "increases Death Gaze's damage". Death Gaze and Searing Chains can now directly remove target's shield without upgrading. Casting time is now 1 second and duration is now 2 seconds. Ancestral Boost Rune was changed to "increases normal attack damage". Warriors now gain a 30% crush resistance. Passion now deals extra damage when the target's HP is more than 70%. Mystic Verity Spirit Dread Blast's range bonus was removed. Instead, increases Dread Blast's damage by 100%. Void Walk was used, the player receives a 15% damage reduction and an extra 30% attack bonus. Mara's Judgement Suppression +15% CRT was changed to ''increases Dreadfall's damage by 50%", and the CRT upgrade for Suppression is now a Sub Trait (Wave). Intensity was changed to "increases both Mystic Galaxy and Purifying Blast's damage". Wave was changed to "increases Suppression's CRT". Mystic Skills and Runes Void Spirit Rain's damage increased by 100%. Phantom Rune and Insight Rune's damage boost effect was doubled. Damage dealt Suppression increased by 66%. Passive skill effect of Mara's Judgment now deals extra 15% damage when inflicting a critical hit, up from 10% Ranger Forest Guide Waxing Moon and Starlight's chance to trigger increased 10%. Tempest Shot's escape damage +100% up from 30% Wild Roar's range was greatly increased. Ranger Skills and Runes Tempest Shot can directly remove the target's shield now without additional upgrades. The backswing duration of Starblade Volley was reduced. The backswing can now be interrupted. An indicator now appears for Wild Roar while it is active. Damage dealt by Moonlight was doubled. Equipment Sets Set Items have been improved Raid Sets Manaflame, Sailor, Twisting,Nature, and Commander Sets have had their triggering chance is greatly increased. Soul Trap Set's triggering chance is greatly increased. And damage is doubled. Malum Crystal Set's triggering chance is greatly increased. And damage is doubled. Plague Descent Set's triggering chance is greatly increased. And damage is doubled. Ghast Set's triggering chance is greatly increased. And damage is doubled. Triggering method of Armillarion's Poisons Set is changed as "has a chance to be triggered when inflicting damage to enemies", and damage is greatly increased. Gorghana's Sacrificial Rite Set's triggering chance is greatly increased. Conflagrus's Fire Shell Set's triggering chance is greatly increased. Set Changes: LV.40 Epic Blueprints obtained at the Reputation Store by exchanging Courage Medals can now be identified to possibly obtain a Wasteland Will Set and a Northland Skin Set. Set Series: Based on their attributes, Sets are divided into 3 series: D0, D1, and D2. Grade C was removed from the range of random basic attributes range for the D1 series. The D0 series contains 17 sets: Blood Drinker, Earth Heart, Wasteland Will, Apocalypse, Northland Skin, Arcane Ring, Adversary, Hostility, Blade Counter, Tyrant Armor, Heavenly Mandate, Rock, Fire, Secret, Flock, Endogeny, and Samsara. The D1 series contains 7 sets: Two-hearts, Chosen, Commander's Resolve, Nature's Blessing, Sailor's Rage, Devoidra's Twisting Wind, and Manaflame Strike. The D2 series contains 12 sets: Armillarion's Poisons, Tali'egar's Resolve, Conflagrus's Fire Shell, Gorghana's Sacrificial Rite, Noctisidious' Protection, Souleater's Soul Trap, Crystragos' Gaze, Fear Strike, Ghast, Malum Crystal, Plague Descent, and Charge Field. Legendary Sets Warrior Executioner 4-Piece Set: Blood Thirst's damage increased to 30% (up from 8%), cooldown decreased by 3 seconds. Gladiator 4-Piece Set: Gladiator Heart offers 30% extra RES (up from 8%) and cooldown reduced by 3 seconds. Fang of Titanus 4-Piece Set: Death Gaze's damage 30% (up from 8%) and cooldown reduced by 3 seconds. Ranger Scout 4-Piece Set: Starblade Volley's damage increased to 30% (up from 8%), HIT +3%. Forest Guide 4-Piece Set: Moonlight's damage increased to 30% (up from 8%) and cooldown reduced by 3 seconds. Mystic Verity Spirit 4-Piece Set: Void Spirit Rain's damage increased to 30% (up from 8%), cooldown reduced by 3 seconds. Mara's Judgement 4-Piece Set: Suppression's damage increased to 30% (up from 8%), cooldown reduced by 3 seconds. Shepherd 4-Piece Set: Consolation's healing increased to 30% (up from 8%), cooldown reduced by 3 seconds. Upgrading and Identifying Legendary Equipment Upgrading Legendary equipment's (besides Legendary weapons) 4th and 5th upgrade no longer cost Legendary Essence.The new cost will be Blood of Titanus x1 and Frost Heart x5. Rules for upgrading Legendary weapons, vambraces, pants, shoes and accessories are as follows: The 6th upgrade will cost Legendary Essence x1, Blood of Titanus x1 and a Set piece obtained from B’lique x1. The 7th upgrade will cost Legendary Essence x1, Blood of Titanus x2 and a Set piece obtained from Baatimius x1. The 8th upgrade will cost Legendary Essence x1, Blood of Titanus x3 and a Set piece obtained from Pulrik x1. Rules for upgrading Legendary offhand equipment, helmets, armors, pauldrons, capes, belts and earrings are as follows: The 6th upgrade will cost Blood of Titanus x1 and a Set piece obtained from B’lique x2. The 7th upgrade will cost Blood of Titanus x2 and a Set piece obtained from Baatimius x2. The 8th upgrade will cost Blood of Titanus x3 and a Set piece obtained from Pulrik x2. If any upgrades have already done, the additional consumed Legendary Essence will be returned by mail. Identifying The materials required for identifying Legendary and Deity equipment have been reduced to Gollen Cast Iron x5, Dragon Scale x5 and the corresponding Enchantment Stone x20. For each piece of Legendary or Deity equipment that players identified before this update, they will receive Gollen Cast Iron x23 and Dragon Scale x15 via mail. Gollen Cast Irons and Dragon Scales can be dismantled into equal amounts of Silver. A special thank you will be included for those who receive this rebate. You can identify Legendary equipment of other classes, but can't sell the identified equipment. Legendary equipment upgrade process The number of upgrades required to level LV.30 Legendary equipment to LV.40 has been reduced from 5 to 3. The number of upgrades required to upgrade to LV.45 has been reduced from 8 to 5. Level cap is still 45. The adjustments only change upgrade requirements, and will not affect equipment attribute for each level. Diamonds The amount of Sparkling Diamond Shards required for Diamond refinement was significantly reduced: the amount required for refining each LV.20, LV.30, and LV.40 Diamond was reduced to 2 while maintaining the same boosting attributes. Surplus Sparkling Diamond Shards that were used in previous refinements will be returned by mail after the update. Sparkling Diamond Shards Exchange Store Available:On Aerial Island, elf jeweler Hetia Agila has opened his Exchange Store, allowing you to exchange your Sparkling Diamond Shards for Diamonds. Diamond Shards can be exchanged for any LV.20 Diamond of 1.1% attribute probability; 2 Sparkling Gem Shards can be exchanged for any LV.30 Diamond of 1.1% attribute probability; 4 Sparkling Diamond Shards can be exchanged for any LV.40 Gem of 1.1% attribute probability. The attribute that Fire Diamond can get from polishing was changed from "Healing" to "P.ACC". Existing Fire Diamond's "Healing" attribute will be changed to "P.ACC" accordingly. Added Lunarian Diamonds, which have with the basic attribute of M.ATK and the random attribute of M.CRT or PIERCING. Lunarian Diamonds can be obtained through polishing. Added Moontear Diamonds, which have the basic attributes of M.ATK and Healing and no random attribute. Moontear Diamonds can be obtained through polishing. Moonlight Diamonds can no longer be obtained by polishing. Existing Moonlight Diamonds will not be removed. The attribute that Aquasource Diamonds can get by polishing was changed from “P.HIT" to "HIT" (both P.HIT and ACCURACY). Existing Aquasource Diamond's "P.HIT" attribute will be changed to "HIT" accordingly too. The attribute that Elemental Diamond can get by polishing was changed from "ACCURACY" to "HIT" (both P.HIT and ACCURACY). Existing Elemental Diamond's "ACCURACY" attribute will be changed to "Hit" accordingly. Diamond Refinement feature was added. You can enter Refinement Panel through the Diamonds' pop-up options in Bag. By spending a small amount of Sparkling Diamond Shards, you can refine the Diamonds to improve their random attributes up to their maximum values. Smelting Smelting is now available for Legendary equipment's Legendary attribute. Players may use 5 Regalian's Magic Stones to select the attribute they want. Smelting is now available for Legendary equipment's Set attribute. Players may use 2 Dragon Scales to select the Set effect they want. Equipment Forging Changes: Chance to get Epic equipment by enhancing LV.30 and LV.40 Rare blueprints was increased from 25% to 35%. The amount of Enhancement Stones required for enhancing LV.40 Rare blueprints (not including weapons) was reduced. The amount of materials required for forging LV.30 Rare Blueprints was increased. The amount of materials required for forging LV.40 helmets, armors, pants, spaulders, vambraces, capes, shoes, and belts using Common blueprints has been reduced. This will allow players to find a set that suits their play style the most. LV.30+ Normal raids may drop equipment boxes and Legendary equipment. Added a display of equipment' grades. Higher grades indicate that the range of equipment's random basic attributes has a higher median value. Reputation store LV. 30 Medal Equipment is added to the Reputation Store. Each piece of equipment costs 1 Courage Medal. Equipment bought from the Reputation Store with Silver now has a 100% chance to be Set equipment. Possible Sets are Wasteland Will, Northland Skin, Apocalypse, Heavenly Mandate, Arcane Ring and Tyrant Armor. Costs Enhancement Stones required for forging LV.40 offhand, accessories, earrings, bracelets and necklaces using Common blueprints have been reduced. Materials and Enhancement Stones required for forging LV.30 and LV.40 Epic blueprints have been reduced. Raids The overall difficulty of raids was reduced. Additionally, starting with Heroic raids, 10-player raids guarantee Epic equipment. Fort Desolation Fort Desolation is now available from 18:00– 24:00. Fort Desolation's drops and auction drops have been increased greatly to benefit a greater number of players. A page of World Auction items will be added every day at 13:00 and 21:00. Players will also be notified by mail for Gold earned from World Auction. New Raid: Raybeak liador Liador drops high-quality sets and Blood Thirst Ram Bestiaries. Heroic Liador may drop exclusive Charge Field Sets. Raid Difficulty Changes Difficulties of Guild raids and Heroic raids have been lowered. All raid bosses' massive-damage single-wave AOE skills have been changed to multiple-wave versions. Overall damage remains the same. Frenzy bonus damage reduced from +200% to +50% The overall difficulty of the first three bosses in Burning Skyblaze Village was reduced. The overall difficulty of the second boss in Heroic Fort Desolation was reduced. Normal attacks from raid bosses may deal crushing damage to the current target. Heroic Group Raid: Chimeria Heroic group raid bosses' normal attacks deal more damage. Heroic group raid bosses' ACC increased by 15%, RES increased by 15%, and EVA increased by 10%. Heroic group raid bosses' normal attacks have a 60% chance to deal crushing damage (compared to 50% for Normal group raid bosses.) All Heroic group raid boss skills have a CRT rate of 5%. AOE skills cause damage with greater frequency. Greater numbers of ADD monsters and the continuous group-open wounds effect increase the need for healers. Some targeting skills no longer affect the melee class, optimizing the melee class's survivability and damage-dealing. damage-dealing environment. The mechanism of switching tanks to share damage requires that the group have at least 4 melee class players. Raid Drops Heroic raids, Group raids and Fort Desolation Epic equipment drop rates have been increased. The initial bidding price of LV.30 Manaflame, Sailor, Twisting and Nature Set is reduced from 10,000 Gold to 2,000 Gold. Burning Skyblaze Village will drop corresponding boss set pieces so that you can gather your favorite sets. Heroic Scar Plains/Dire Galleon/Ancestral Altar/Goblin Faction Raid auctions now have a chance to drop Manaflame, Sailor, Twisting, and Nature Sets. Normal Chimeria and Everlush Valley auction now have a chance to drop Manaflame, Sailor, Twisting, and Nature Sets. Flowers of Torannis is a guaranteed drop of the second boss. Grade C was removed from Boss Sets obtained from Heroic Fort Desolation's Conflagrus and Gorghana and Skyblaze Village's Tali'egar and B'lique. Grades B and C were removed from Boss Sets obtained from Heroic Chimeria, Heroic Everlush Valley, Skyblaze Village's Baatimius and Pulrik, and Heroic Fort Desolation's Raybeak. Guaranteed drops at Normal Burning Skyblaze Village were changed from Epic equipment to Boss Sets and Epic Manaflame/Sailor/Twisting/Nature Sets, while third and fourth bosses guarantee Flowers of Torannis drops. The rate of auction drops was significantly increased and will drop Flowers of Torannis, Skyblaze Village Raid Sets, Manaflame/Sailor/Twisting/Nature Sets, etc. Guaranteed drops of Normal Fort Desolation are changed from Rare/Uncommon equipment to Epic equipment. Guaranteed drops at Heroic Fort Desolation were changed to Manaflame/Sailor/Twisting/Nature Sets or Epic equipment. Gorghana's rate of auction drops was increased and he will now drop more Gorghana Sets. Starting bidding prices were decreased for the following equipment: Boss Sets of Fort Desolation, Chimeria/Everlush Valley, and Burning Skyblaze Village. Legendary equipment can be obtained from Equipment Boxes. Grade C was removed from the range of random basic attributes for Epic equipment obtained from Normal Chimeria/Everlush Valley's No. 2 boss. Heroic Fort Desolation's first boss and Normal Pit of Desolation, drop only Grades S, A, and B now. Grades B and C were removed from the range of random basic attributes for Epic equipment obtained from Normal Burning Skyblaze Village, Heroic Fort Desolation's second boss, Heroic Pit of Desolation, and Heroic Chimeria/Everlush Valley, drop only Grade S and A now. Chimeria and Everlush Valley will drop additional accessories, earrings, bracelets, necklaces and blueprints. The rate of auction drops was also increased. Normal Burning Skyblaze Village may additionally drop bracelets, necklaces and blueprints now, The rate of auction drops was also increased. Events: Light vs Shadow: The Light vs. Shadow event has officially launched. During the event, complete quests assigned by the Golden Flame Captain or Mara's Fallen Captain to receive bountiful rewards! Players from both factions can fight each other on the new PvP map Goquick Valley for precious Shadow Crystals.There are three new camp quests: Eliminating Enemies, Gathering Intelligence, and High-energy Nucleus. Each camp season consists of 3 months. At the beginning of each new season, players' ranks will be reset, and their rank privileges will be disabled (including attribute bonuses). In addition, unconsumed PVP tokens such as Honor and Camp Medals will be exchanged for other tokens. Mysterious Ore Bags Obtained from the faction war "Light vs. Shadow." Shadow Crystals obtained from the bags can be exchanged for banners, Raybeak Liador, Faction Trophies, Legendary equipment, Faction Reputation, and Silver. Recharge Benefits Light vs Shadow Gifts are available for recharge during the event including Epic Mount - Raybeak Liador, Mysterious Ore Bags, and Weekend Party Giftboxes! We have added a new bracket on the Recharge Rebate panel. When the total amount you have recharged reaches that bracket, you can claim a reward. Exclusive Items for Sale Pendant "Commander Banner" Mount "Lothur Lion" Demon lord Arunas will lead Badir the Furbolg to invade Milura. Heroes on all servers will have a chance to confront them directly in the "Demon Invasion" event. Weekend Party opens from 19:45 to 20:00 every Saturday and Sunday. Players from both sides in Goquick Valley will be balanced to avoid significant differences in the number of players. When entering the opponent's faction in Goquick Valley, players will suffer a plague effect and rapidly lose HP. Divine generals and elite soldiers are deployed at the entrance of and inside the faction to help defend against intruders. The Rank Store is now open. The following items are available: Large Healing Potion, Large Magic Potion, and Large Special Potion. Dragon Scale and Gollen Cast Iron. LV.40 PVP Epic equipment, may have Chosen, Commander, and Two Hearts Set effects, etc. Deity equipment, including helmets, armors, pants and secondaries. Exclusive Camp Banners. Weekend Party Reward Changes Hospitable Cudinas have prepared gifts for heroes who will spend the weekend with them. Lovely Wardrum Turtle mounts, precious Legendary equipment, sparkling gems, and heavy Silver bags will be packaged into pink giftboxes. Dancing, barbecue, Weekend Giftboxes, and fireworks on the beach… enjoy this night of festive frolic! Adjustments to Daily Events The drop rate of Silver and Food was greatly increased. Demon Invasion Drops Guaranteed Courage Medal Chance to drop LV.40 Epic equipment Elemental Lords Drops increased along with difficulty. Chance to drop higher-level blueprints Crush rate of Normal and Hard Elemental Lords' normal attack was increased by 30% Crush rate of Torture and Ordeal Elemental Lords' normal attack was increased by 50%. Guild Battle drops will now be based on your own Talent level. The setting of 80-loop trials was removed and max Talent EXP was increased. This change currently applies only to trials only and the way in which multiple trials are accumulated is not affected. Playtime rewards have been adjusted. Treasure Maps and Gems have been replaced by Prosperius' Gifts. Courage Medals have been added to Gold Chests. PVP Changes Added the Guild Battle Season Leaderboard feature. You can view Guild Battle records to learn about your enemies and prepare for future battles. Level separations for battlefields have been adjusted. LV.45+ players can now join battlefields together with LV.40+ players. Guardian Canyon battlefield changed to a 25 v 25 battlefield. Rules for the opening rounds of Champion Showdown have also been adjusted. More dueling rounds will be available. PVP damage has been adjusted slightly. Guild Battlefield Players can now follow their team leaders to their battlefields. Surgewind Valley battlefield The Divine Core in the center of the battlefield is no longer a resurrection point and can only be occupied UI Changes Now players can invite more friends to join them on Adventures. Now players can send team messages via on-screen messaging. Ranger's avatar has been adjusted to more clearly distinguish it from the Mystic's. Players can now also directly enter the answers to the World Quiz in the World Channel. Starting time and resetting time of each raid have been added to Adventure Panel so that you can arrange your time properly. Group leaders can change the positions of members using the Group Panel. The Group Panel also displays each member's activated Path. Guilds and Groups Guilds on the application list are now sorted according to how active they are instead of their creation time. Guild Quests have been updated. Previously they were 30 quests on a weekly cooldown. Now they are 5 quests per day, you can roll over these quests up to a maximum of 30 quests. The setting that forbade new members from entering certain weekly events at their final stages has been removed. Other Changes The number of Treasure Chests that players can open in the Ancient Ruins has been adjusted from 2 to 3 Bug Fixes Fixed an issue with adds summoned by Gwarghent in Goblin Camp may get stuck. Fixed a few questions in the Guild Quiz that had the wrong answer. Fixed an issue where World Bosses were sometimes unable to attack targets normally. Fixed the Mystic’s Mara's Judgment's sub-talent "Intensity" was not compatible with the rune "Phantom". Now when Phantom is triggered, Intensity's damage bonus will be triggered normally. Launch could not be cast after Pulrik uses Anvil Drop, and the Goddess Mara could be repeatedly summoned by the same Mara Sigil in phase III. An adjustment has been to solve the issue of Raid Auctions sometimes ending prematurely under certain circumstances. You will receive a system message when your Gold is returned. Thanks, The CoL Team
  23. And thanks to the person who just reported a spammer!
  24. Heya, When spam happens please use the report a post functionality. This sends an email to mine, and several others here at NetEase. phones. Panda spends more time on the forums than I do, and unfortunately he had some personal PTO, so I didn't catch it that quickly. There are a few moving parts over here as we prepare for Global Launch! It's not hard for us to manage spam if people report it, a couple clicks and that user and everything they have ever done is hidden. I've got some ideas on how to keep it from getting that bad, just need to find a few minutes to implement it!
  25. If and when we do server merges existing characters on those servers will be merged.
  26. Hey folks, We certainly understand the concerns voiced in this thread, and we made our decisions regarding total number of servers with these very concerns in mind. Having a healthy population (not too big so there are queues, not too small so people have a hard time finding groups) is very much on our minds in creating this list. Populations have been deliberately kept small for the soft launch so far, but on Global Launch we'll be casting our nets much wider to bring in more players for you to play with. By staggering the launch of servers we've built in some flexibility as well, and can adjust as needed. We absolutely don't want servers with low populations, and will make sure this doesn't happen on launch. Thanks, Ocho
  27. We're definitely very aware of population requirements, and are keeping this in mind when we decide on servers. Please keep in mind this game's still very new, advertising has been very limited,and many people have held off on playing so far, so populations will be quite a bit higher. We'll keep a very close eye on it though. This is something we can look into longer term. At launch the game will be available in English. We've structured it in such a way that further languages are possible, but it's not a decision we've made yet. All servers are available for all players, regardless of iOS, Android, or PC. We're just staggering them out a bit for a number of reasons.
  1. Load more activity